Unrivaled Market & User Research for the Video Game Industry

Global, full-service market & user research powered by proprietary facilities, an extensive player database, and expert in-house recruitment — onsite or remote.

Why Choose VGM

The only research vendor that owns the entire process.

We are the only research vendor in the gaming sector to manage 100% of our services in-house, offering unparalleled quality, control, and expertise.

Industry Leading Labs

Total control over quality, security, and flexibility from our focus suites and labs in SSF, NYC, and Brighton (UK).

Proprietary Player Panel

Our expert recruiting team sources perfect candidates from our global database of diverse research participants, ready for any study.

Masters of Moderation

Nobody speaks "gamer" like us. We develop each discussion guide with the goal of creating impact with every conversation.

Unparalleled Expertise

We've been around over 20 years, dedicated solely to the video game industry. Our team brings more than a century of combined experience.

Introducing

VGMgo & Deck Builder

VGMgo is the most advanced remote playtesting platform, from the #1 global consumer research firm for video games since 2007.

Connecting game developers with real players worldwide, our developer portal and secure apps combine to provide actionable feedback for mobile, console, and PC games at all dev stages.

For Game Developers

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Services

Comprehensive research, every stage of the lifecycle.

From concept to post-launch optimization — all powered by our in-house teams and facilities.

Powering decisions for industry leaders.

The biggest names in gaming have trusted VGM to deliver critical insights since 2007. From the invention of Significant Live Sample research to the release of our VGMgo mobile app.

2KActivisionAmazon GamesAristocratAT&TBandai NamcoBig Fish GamesBlizzardCapcomCBS InteractiveCCPCI GamesCircanaCJCrystal DynamicsDeNADigital ExtremesDiscovery ChannelDisneyEAEidosEpic GamesEscape VelocityFoxNext2KActivisionAmazon GamesAristocratAT&TBandai NamcoBig Fish GamesBlizzardCapcomCBS InteractiveCCPCI GamesCircanaCJCrystal DynamicsDeNADigital ExtremesDiscovery ChannelDisneyEAEidosEpic GamesEscape VelocityFoxNext
FuncomGame MillGameChangerSFGameloftGlu MobileGoogleGSN GamesHPHuge IncHypergryphIron GalaxyJagexKabamKingKraftonMachine ZoneMattelMetaMHTHMicrosoftMiHoYoNCSOFTnDreamsNetEaseFuncomGame MillGameChangerSFGameloftGlu MobileGoogleGSN GamesHPHuge IncHypergryphIron GalaxyJagexKabamKingKraftonMachine ZoneMattelMetaMHTHMicrosoftMiHoYoNCSOFTnDreamsNetEase
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SonySquare EnixStadiaStriking DistanceSupercellTakeTwoTencentThats No MoonThe Pokemon CompanyTLCTwitchUbisoftUnityWalmartWargamingWBWizards of the CoastWWE CorpXboxYagerYahoo!YandexYostarZyngaSonySquare EnixStadiaStriking DistanceSupercellTakeTwoTencentThats No MoonThe Pokemon CompanyTLCTwitchUbisoftUnityWalmartWargamingWBWizards of the CoastWWE CorpXboxYagerYahoo!YandexYostarZynga
Case Studies

Our Impact: Real Results for Leading Games

Explore how VGM's research has helped clients overcome challenges, optimize experiences, and achieve market success.

Indies, Nostalgia, and Horror Reign Supreme

VGM's State of Gaming 2024

Indies, Nostalgia, and Horror Reign Supreme

Challenge: We help publishers and funds to better navigate emerging trends in gaming (e.g., high-impact single-player narratives, PvE, co-op, cloud gaming, roguelikes, retro vibes, mechanical hybrids, horror, UGC)…

Coulda, Woulda, Shoulda

Atomic Heart Surgery

Coulda, Woulda, Shoulda

Challenge: We ran a hybrid awareness & interest survey and a Day-1 playtest (SLS) to identify exactly where this AA offering from Mundfish went wrong, for your benefit…

Sniping UX/UI Concerns

This Indie Farm Sim from Oxalis Slaps

Sniping UX/UI Concerns

Challenge: We wanted to help Oxalis hook its niche audience early by squashing any and all confusion and frustration across that first 90 minutes…

Ready to understand your players like never before?